Menzoberranzan, the city of spiders. Concept // lookdev // Grading Made with Unreal 5.1. Briefing, reference and BTS
Fly Over Time. Animated short film. Writer// Director // Concept // lookdev // animator // editor // colorist Made with Unreal 5.1
A Sun Path prediction techvis like the one used in Dune 2 to help best-time-to-shoot decision making. UNREAL 5.3 // Blueprints // Lighting
Previs made in Unreal 5.3 used to inform camera setup, focus rack, actors blocking, framing and composition for a film. This previs allowed them to get it right on the first take (check metadata on the final shot). Made with UNREAL 5.3
Previs // Techvis // Writer // Director Experimental film shot in 5 hours on film (super 16mm 200T) with an Arri flex SRII.
ICVFX
Real time environment for the feature length documentary NOT_A.JPEG. The film premiered in Times Square, NYC, in June/ 2022.
Director, concept, animation, Augmented Reality development for The Ghxsts Experience - The Life and Art of Gxng Yxng. This immersive experience debuted at NFT NYC in 2021 and, due to its success, repeated summer 2022.
Filmmaker, Cinematographer, VFX artist, award winner Designer. Currentlly in post production for my short film OLGA and starting production of a sci-fi short to shoot 2025.