video production

Sage studio

[ FILMMAKER]
[ VFX  ARTIST]

  2021-2023 reel.

Menzoberranzan, the city of spiders. Concept // lookdev // Grading
Made with Unreal 5.1. Briefing, reference and BTS

Fly Over Time. Animated short film. Writer// Director // Concept // lookdev // animator // editor // colorist
Made with Unreal 5.1

A Sun Path prediction techvis like the one used in Dune 2 to help best-time-to-shoot decision making.
UNREAL 5.3 // Blueprints // Lighting

Previs made in Unreal 5.3 used to inform camera setup, focus rack, actors blocking, framing and composition for a film.
This previs allowed them to get it right on the first take (check metadata on the final shot).
Made with UNREAL 5.3

Previs // Techvis // Writer // Director
Experimental film shot in 5 hours on film (super 16mm 200T) with an Arri flex SRII.

ICVFX

Real time environment for the feature length documentary NOT_A.JPEG.
The film premiered in Times Square, NYC, in June/ 2022.

[09]

Teaser (2021)

[10]

Game Engine environment + lighting + VFX

[ 11]

Executive producer

[12]

Trailer (2022)

Immersive Experiences

Ghxsts XP

Director, concept, animation, Augmented Reality development for The Ghxsts Experience - The Life and Art of Gxng Yxng.
This immersive experience debuted at NFT NYC in 2021 and, due to its success, repeated summer 2022.

[08]

Trailer The Ghxsts Experience (NYC 2021 and 2022)

[ 05 ]

Main wall film

[06]

Back wall film

[07]

Left wall film

[08]

Right wall film

[08]

Footage: The Ghxsts Experience (Oct 2021)

Director, concept, animation for the NYC immersive Experience Ferrymen Beyond the Shroud (2022).

[ 01 ]

Main wall film

[02]

Back wall film

[03]

Still of the  immersive gallery (LIGHTBOX NYC 2022).

[04]

Right wall film

[04]

Still of the Ferrymen Beyond the Shroud Experience

[10]

Animated short.

[09]

Shifters game engine environment, lighting and NAV mesh coding for A.I driven pedestrians.

Experimental work

Experimental

Producer

Virtual production

Photographer

Visual Designer

Producer

Creative Director

Photographer

Visual Designer

Award-Winning

Digital Studio

Based in New York

Since 1973

Award-Winning

Digital Studio

Based in New York

Since 1973

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CRAFT

Tech artist, Game Engine Artist, 3D animator, Compositor, Cinematographer, Filmmaker

DCC

Unreal, Nuke, Premiere, Da Vinci, Maya (animation), Blender

coding

Blueprints, Swift , Python, Node.JS, C# 

[ FEAT. ARTIST ]

All music by Su,sumusic.nyc

[ MUSIC COMPOSER]

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[ Producer]

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[ Sound Design]

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[ Orquestration ]

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